Programmatic Menus in Unity Part 1: The Four Elements
Add menu elements without worrying about tweaking input positions, or fiddling with UI input scripts in the inspector.
A blog that I’ll probably forget about after making forty-three posts.
Add menu elements without worrying about tweaking input positions, or fiddling with UI input scripts in the inspector.
Support different menu groupings that you can swap between with just a few lines in a configuration class.
Support going from menu to menu.